MobilApp/pubspec.yaml

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name: terepi_seged
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+15
environment:
sdk: ">=3.0.0 <3.20.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
cupertino_icons: ^1.0.8
flutter_map: ^8.2.2
flutter_map_polygon_editor: ^0.1.2
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flutter_bluetooth_serial: ^0.4.0
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flutter_map_geojson2: ^1.0.2
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get: ^4.7.2
latlong2: ^0.9.1
nmea: ^3.3.2
intl: ^0.20.2
location: ^8.0.0
permission_handler: ^11.4.0
flutter_map_location_marker: ^10.1.0
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path_provider: ^2.1.5
rive: ^0.13.20
firebase_core: ^3.12.0
firebase_auth: ^5.5.0
cloud_firestore: ^5.6.4
firebase_storage: ^12.4.3
google_sign_in: ^6.2.2
flutter_secure_storage: ^9.2.4
googleapis: ^13.2.0
googleapis_auth: ^1.6.0
file_picker: ^9.0.0
# file_picker: ^5.0.0
sqflite: ^2.4.2
google_fonts: ^6.2.1
# flutter_iconpicker: ^3.2.2
animated_text_kit: ^4.2.3
package_info_plus: ^8.2.1
# flutter_map_geojson: ^1.0.8
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# geojson: ^1.0.0
syncfusion_flutter_datagrid: ^28.2.6
syncfusion_flutter_maps: ^28.2.6
proj4dart: ^2.1.0
flutter_map_polywidget: ^1.0.1
connectivity_plus: ^6.1.3
photo_view: ^0.15.0
widget_zoom: ^0.0.4
supabase_flutter: ^2.10.2
appwrite: ^20.0.0
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share_plus: ^12.0.1
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flutter:
sdk: flutter
dev_dependencies:
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_native_splash: ^2.4.4
flutter_lints: ^5.0.0
flutter_test:
sdk: flutter
dependency_overrides:
flutter_web_auth_2: 4.1.0
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flutter_native_splash:
android: true
ios: true
web: false
background_image: "assets/background_image.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/RiveAssets/travel_icons_pack.riv
- assets/background_image.png
- assets/Files/telkek_0510.geojson
- assets/Files/erintett_telkek_0613.geojson
- assets/Files/kozig_hatar.geojson
- assets/Grids/etrs2eov_notowgs.gsb
- assets/Grids/geoid_eht2014.gtx
- assets/Files/transzekt.geojson
- assets/Files/geofonok.csv
- assets/Files/kozmuvek.geojson
# - assets/Files/nyomvonal_v1.geojson
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages